Top Gear RPM Tuning Cover

IGDB / 47335

Top Gear RPM Tuning

2004 Racing
RPM Tuning (also known as Top Gear RPM Tuning, and Midnight Outlaw: Six Hours To Sun Up for the PC) is a racing video game released in 2004 and was developed by Babylon Software and published Wanadoo Edition. It is part of the Top Gear game series. This is the only installment in the series to not be released in Japan. North America was only able to see an Xbox release. The player assumes the role of Vincent Riker, Show full summary

RPM Tuning (also known as Top Gear RPM Tuning, and Midnight Outlaw: Six Hours To Sun Up for the PC) is a racing video game released in 2004 and was developed by Babylon Software and published Wanadoo Edition. It is part of the Top Gear game series. This is the only installment in the series to not be released in Japan. North America was only able to see an Xbox release. The player assumes the role of Vincent Riker, who is trying to avoid being stopped by the police. Around 40 square miles of Los Angeles have been recreated for the game, including streets and parks. Players can customize their vehicles with up to 221,184 possibilities for mechanical parts and 1,382,976 different possibilities for the exterior; the number of accidents a vehicle sustains also affects performance. There are seven game modes, with 54 different missions in the story mode.

World design Nicht eindeutig GameplayRennspiel

Deep dive / Spielprofil

Everything about Top Gear RPM Tuning: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

RPM Tuning (also known as Top Gear RPM Tuning, and Midnight Outlaw: Six Hours To Sun Up for the PC) is a racing video game released in 2004 and was developed by Babylon Software and published Wanadoo Edition. It is part of the Top Gear game series. This is the only installment in the series to not be released in Japan. North America was only able to see an Xbox release. The player assumes the role of Vincent Riker, who is trying to avoid being stopped by the police. Around 40 square miles of Los Angeles have been recreated for the game, including streets and parks. Players can customize their vehicles with up to 221,184 possibilities for mechanical parts and 1,382,976 different possibilities for the exterior; the number of accidents a vehicle sustains also affects performance. There are seven game modes, with 54 different missions in the story mode.

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Game profile / Plain language

Top Gear RPM Tuning: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Babylon
Publisher
Wanadoo
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Xbox Mar 16, 2005
  • PlayStation 2 Nov 19, 2004

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