Vice: Project Doom Cover

IGDB / 48262

Vice: Project Doom

1991 70 / 100 Racing Shooter
Vice: Project Doom is a game that features side-scrolling platform sequences, overhead driving modes and rail-shooter stages. In driving stages Hart's vehicle can accelerate or slow down and fire his weapon straight ahead. During side-scrolling sequences, Hart can jump, duck, climb or use his selected weapon. Weapons that can be selected include a Katana sword, a pistol and a grenade-type weapon. These weapons featur Show full summary

Vice: Project Doom is a game that features side-scrolling platform sequences, overhead driving modes and rail-shooter stages. In driving stages Hart's vehicle can accelerate or slow down and fire his weapon straight ahead. During side-scrolling sequences, Hart can jump, duck, climb or use his selected weapon. Weapons that can be selected include a Katana sword, a pistol and a grenade-type weapon. These weapons feature limited ammunition with the exception of the katana. Power-ups include ammunition, coins, and health. In rail-shooting stages, similar to Operation Wolf, Hart can shoot enemies with his gun or throw grenades and pick up items by shooting at them.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Vice: Project Doom is a game that features side-scrolling platform sequences, overhead driving modes and rail-shooter stages. In driving stages Hart's vehicle can accelerate or slow down and fire his weapon straight ahead. During side-scrolling sequences, Hart can jump, duck, climb or use his selected weapon. Weapons that can be selected include a Katana sword, a pistol and a grenade-type weapon. These weapons feature limited ammunition with the exception of the katana. Power-ups include ammunition, coins, and health. In rail-shooting stages, similar to Operation Wolf, Hart can shoot enemies with his gun or throw grenades and pick up items by shooting at them.

GameplayCombat-focused GenreRacing GenreShooter ThemeAction ThemeScience fiction
18 weitere Tags
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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Aicom
Publisher
Playtronic, Sammy USA Corporation, Sammy Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, First person, Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Nintendo Entertainment System Nov 1991
  • Family Computer Apr 26, 1991
  • Nintendo Entertainment System TBD

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