Cosmic Wars Cover

IGDB / 48646

Cosmic Wars

1989 Strategy
Cosmic Wars (コズミックウォーズ Kozumikku Wōzu?) is a turn-based strategy video game produced by Konami in 1989 which is based upon the characters and conflicts of the popular Gradius series. It was released only in Japan. The game received a sequel in 1997, with Paro Wars, which is the Parodius equivalent of this game. The object of Cosmic Wars is to utilize an army composed of Gradius characters (Vic Vipers, and B Show full summary

Cosmic Wars (コズミックウォーズ Kozumikku Wōzu?) is a turn-based strategy video game produced by Konami in 1989 which is based upon the characters and conflicts of the popular Gradius series. It was released only in Japan. The game received a sequel in 1997, with Paro Wars, which is the Parodius equivalent of this game. The object of Cosmic Wars is to utilize an army composed of Gradius characters (Vic Vipers, and Big Cores) and battle enemies in various star systems. The player can be either the Bacterion Empire or the forces of Gradius. There are many different unit types, ranging from small fighters to large capital ships.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Cosmic Wars: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Cosmic Wars (コズミックウォーズ Kozumikku Wōzu?) is a turn-based strategy video game produced by Konami in 1989 which is based upon the characters and conflicts of the popular Gradius series. It was released only in Japan. The game received a sequel in 1997, with Paro Wars, which is the Parodius equivalent of this game. The object of Cosmic Wars is to utilize an army composed of Gradius characters (Vic Vipers, and Big Cores) and battle enemies in various star systems. The player can be either the Bacterion Empire or the forces of Gradius. There are many different unit types, ranging from small fighters to large capital ships.

4 weitere Tags
Traitaliens Traitplanet Traitspaceship Traitwar

Game profile / Plain language

Cosmic Wars: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
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Perspective
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Themes
Science fiction
03
Wo & wann

Platform releases

  • Family Computer Aug 04, 1989

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