Sunman Cover

IGDB / 48651

Sunman

Platform
Sunman is an unreleased action video game developed by EIM and planned to be published by Sunsoft for the Nintendo Entertainment System in 1992. Despite being mostly complete, it was never commercially released. Also, unlike most video games of this time, it was never even announced. Most cancelled games saw months' worth of publicity in video game magazines before fading off the game-watch radars. The gameplay is ve Show full summary

Sunman is an unreleased action video game developed by EIM and planned to be published by Sunsoft for the Nintendo Entertainment System in 1992. Despite being mostly complete, it was never commercially released. Also, unlike most video games of this time, it was never even announced. Most cancelled games saw months' worth of publicity in video game magazines before fading off the game-watch radars. The gameplay is very similar to Sunsoft's Batman games, Batman and Batman: Return of the Joker, in that the character can run, jump, punch and duck, although in this game the player can also fly simply by pushing up. There are also some side scrolling flying levels where you can shoot laser/heat vision from your eyes. The game is divided into five scenes with one-four areas with a boss at the end of each area.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Sunman: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Sunman is an unreleased action video game developed by EIM and planned to be published by Sunsoft for the Nintendo Entertainment System in 1992. Despite being mostly complete, it was never commercially released. Also, unlike most video games of this time, it was never even announced. Most cancelled games saw months' worth of publicity in video game magazines before fading off the game-watch radars. The gameplay is very similar to Sunsoft's Batman games, Batman and Batman: Return of the Joker, in that the character can run, jump, punch and duck, although in this game the player can also fly simply by pushing up. There are also some side scrolling flying levels where you can shoot laser/heat vision from your eyes. The game is divided into five scenes with one-four areas with a boss at the end of each area.

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Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Sunman: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
EIM
Publisher
SUNSOFT
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Nintendo Entertainment System 1992

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