Magic Kid Goo Goo Cover

IGDB / 48898

Magic Kid Goo Goo

1992 Platform
If you like Korean Famicom games, this one should be right up your alley. It's made by some of the guys who went on to form Open Corp (the team that made Buzz & Waldog), and that game's DNA is really obviously present in this one - those same sound effects ripped off from Tiny Toon Adventures, a similar aesthetic, etc. In a lot of ways this game is simpler, but in many others it's actually a way more ambitious game, Show full summary

If you like Korean Famicom games, this one should be right up your alley. It's made by some of the guys who went on to form Open Corp (the team that made Buzz & Waldog), and that game's DNA is really obviously present in this one - those same sound effects ripped off from Tiny Toon Adventures, a similar aesthetic, etc. In a lot of ways this game is simpler, but in many others it's actually a way more ambitious game, complete with a shop system, minigames, lots of character upgrades, etc. The ROM size is even twice that of Buzz & Waldog!

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Magic Kid Goo Goo: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

If you like Korean Famicom games, this one should be right up your alley. It's made by some of the guys who went on to form Open Corp (the team that made Buzz & Waldog), and that game's DNA is really obviously present in this one - those same sound effects ripped off from Tiny Toon Adventures, a similar aesthetic, etc. In a lot of ways this game is simpler, but in many others it's actually a way more ambitious game, complete with a shop system, minigames, lots of character upgrades, etc. The ROM size is even twice that of Buzz & Waldog!

1 weitere Tags
Traitunlicensed game

Game profile / Plain language

Magic Kid Goo Goo: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Zemina
Publisher
Zemina
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Family Computer Oct 01, 1992

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