This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long to complete your turn, your opponent will attack again.
IGDB / 48994
Great Greed
This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long to complete your turn, your opponent will attack again.
Deep dive / Spielprofil
Everything about Great Greed: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
Great Greed screenshots and game world
Game profile / Plain language
Great Greed: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Nicht angegeben
- Publisher
- Namco
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric, Side view
- Themes
- Fantasy
Platform releases
- Game Boy May 01, 1993
Official & external links
Prices / Stores
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