Syndicate Cover

IGDB / 49

Syndicate

1993 76 / 100 Strategy Tactical
Syndicate is a strategic action game set in a dystopian future where corporate entities vie for global dominance. Players control a syndicate, expanding their influence across a world map divided into territories. Starting from a European base, players deploy agents to infiltrate and conquer adjacent regions through covert operations and violence. Once a territory is captured, players can impose taxes to increase rev Show full summary

Syndicate is a strategic action game set in a dystopian future where corporate entities vie for global dominance. Players control a syndicate, expanding their influence across a world map divided into territories. Starting from a European base, players deploy agents to infiltrate and conquer adjacent regions through covert operations and violence. Once a territory is captured, players can impose taxes to increase revenue, but must balance this with the risk of inciting rebellions. The game involves managing resources, dispatching agents to eliminate threats both foreign and domestic, and defending against rival syndicates' incursions. Success requires careful strategic planning, efficient resource management, and the ability to outmaneuver opponents on a global scale. The ultimate goal is to achieve world domination by controlling all territories and overcoming all challenges.

World design Nicht eindeutig

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Syndicate is a strategic action game set in a dystopian future where corporate entities vie for global dominance. Players control a syndicate, expanding their influence across a world map divided into territories. Starting from a European base, players deploy agents to infiltrate and conquer adjacent regions through covert operations and violence. Once a territory is captured, players can impose taxes to increase revenue, but must balance this with the risk of inciting rebellions. The game involves managing resources, dispatching agents to eliminate threats both foreign and domestic, and defending against rival syndicates' incursions. Success requires careful strategic planning, efficient resource management, and the ability to outmaneuver opponents on a global scale. The ultimate goal is to achieve world domination by controlling all territories and overcoming all challenges.

GenreStrategy GenreTactical ThemeAction ThemeScience fiction
15 weitere Tags
Traitagents Traitcapitalism Traitcustomizable characters Traitcyberpunk Traitcyborg Traitdestructible environment Traitdystopian Traitea app Traitescort mission Traitevil organization Traitlanguage selection Traitmind control Traitmission briefing Traitmultiple protagonists Traitworld map

Watch / Trailer

Game intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bullfrog Productions
Publisher
Electronic Arts, Electronic Arts Victor
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Mac 1994
  • FM Towns Jun 06, 1993
  • PC-9800 Series Jul 28, 1994
  • PC (Microsoft Windows) Jan 19, 2012
  • DOS Jun 06, 1993

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