Nights: Journey of Dreams Cover

IGDB / 5074

Nights: Journey of Dreams

2007 71 / 100 Adventure Platform
This time around, however, Nights takes a bit of a different turn. Keeping in line with the "world of dreams" theme – it wouldn't be Nights without it – players will take control of Will and Helen, two young children each entering into Nightopia (the world of dreams) with their own back-story, emotional baggage, and inner demons that come to life though the forming of nightmares. It's a pretty simple concept overall, Show full summary

This time around, however, Nights takes a bit of a different turn. Keeping in line with the "world of dreams" theme – it wouldn't be Nights without it – players will take control of Will and Helen, two young children each entering into Nightopia (the world of dreams) with their own back-story, emotional baggage, and inner demons that come to life though the forming of nightmares. It's a pretty simple concept overall, and with each child's five main levels you'll get a different piece of the story leading up to the same grand finale. Once they arrive in the land of dreams, each character meets up with a Nights almost instantaneously, and from there learns to meld with the mysterious creature and fly through the world of Nightopia. Along the way you'll learn of the quest to find the hidden Ideya (basically essences of the human spirit), and eventually attempt to defeat a powerful god-like creature named Wizeman and his right-hand man Reala.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Nights: Journey of Dreams: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This time around, however, Nights takes a bit of a different turn. Keeping in line with the "world of dreams" theme – it wouldn't be Nights without it – players will take control of Will and Helen, two young children each entering into Nightopia (the world of dreams) with their own back-story, emotional baggage, and inner demons that come to life though the forming of nightmares. It's a pretty simple concept overall, and with each child's five main levels you'll get a different piece of the story leading up to the same grand finale. Once they arrive in the land of dreams, each character meets up with a Nights almost instantaneously, and from there learns to meld with the mysterious creature and fly through the world of Nightopia. Along the way you'll learn of the quest to find the hidden Ideya (basically essences of the human spirit), and eventually attempt to defeat a powerful god-like creature named Wizeman and his right-hand man Reala.

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Game profile / Plain language

Nights: Journey of Dreams: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega Studio USA, Sonic Team
Publisher
Sega
Franchise
Nights into Dreams
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Side view
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Wii Jan 24, 2008
  • Wii Dec 13, 2007
  • Wii Jan 18, 2008
  • Wii Dec 18, 2007

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