Fatal Frame II: Crimson Butterfly Cover

IGDB / 5105

Fatal Frame II: Crimson Butterfly

2003 86 / 100 Adventure
Crimson Butterfly is the second installment in the Fatal Frame series, although not a direct sequel to the first title, Fatal Frame. The story follows twin sisters Mio and Mayu as they explore an abandoned village and experience encounters with the paranormal. Players must use the Camera Obscura to defeat ghosts and uncover the secrets of the village. An Xbox port, subtitled Director's Cut, was released in 2004 and Show full summary

Crimson Butterfly is the second installment in the Fatal Frame series, although not a direct sequel to the first title, Fatal Frame. The story follows twin sisters Mio and Mayu as they explore an abandoned village and experience encounters with the paranormal. Players must use the Camera Obscura to defeat ghosts and uncover the secrets of the village. An Xbox port, subtitled Director's Cut, was released in 2004 and included additional features. a remake of the game titled Project Zero 2: Wii Edition was released for the Wii in 2012 in Europe and Japan.

World design Nicht eindeutig GameplaySurvival ExperienceChoices MoodHorror

Deep dive / Spielprofil

Everything about Fatal Frame II: Crimson Butterfly: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Fatal Frame II is set in the fictional Minakami region of Japan. While a dam is being planned for construction in a forest at this location in the game's present, the site is also home to Minakami Village (lit. "All God's Village"), a "[l]ost" settlement where the majority of the game takes place. The player learns that Minakami Village was host to the "Crimson Sacrifice Ritual", the failure of which caused the settlement to vanish—thus earning it the name "The Lost Village". In the game's present, there is an urban legend about the Lost Village, where people who become lost in the Minakami forest will become trapped forever in the village. The protagonists of Fatal Frame II are Mio and Mayu Amakura, twin sisters who are visiting their favorite childhood playspot in Minakami before it is lost in the dam construction. The main antagonist is the vengeful spirit of Sae Kurosawa, the sole T Show full description

Fatal Frame II is set in the fictional Minakami region of Japan. While a dam is being planned for construction in a forest at this location in the game's present, the site is also home to Minakami Village (lit. "All God's Village"), a "[l]ost" settlement where the majority of the game takes place. The player learns that Minakami Village was host to the "Crimson Sacrifice Ritual", the failure of which caused the settlement to vanish—thus earning it the name "The Lost Village". In the game's present, there is an urban legend about the Lost Village, where people who become lost in the Minakami forest will become trapped forever in the village. The protagonists of Fatal Frame II are Mio and Mayu Amakura, twin sisters who are visiting their favorite childhood playspot in Minakami before it is lost in the dam construction. The main antagonist is the vengeful spirit of Sae Kurosawa, the sole Twin Shrine Maiden sacrificed for the failed ritual. She yearns to reunite with her twin sister Yae, whom she mistakes Mio for, and uses Mayu to try and complete the ritual with her. Other characters include the spirit of Itsuki Tachibana, a young man who also mistakes Mio for Yae, but instead tries to help her and Mayu escape; and Seijiro Makabe, a folklorist who visited Minakami Village with a Camera Obscura prototype (the same camera Mio uses in the game) and his assistant, Ryozo Munakata.[20] Makabe later became a temporary sacrifice for the Abyss, known as a Kusab. Although Mio and Mayu's story takes place after that of Miku Hinasaki, the events of Minakami Village occur before those of the Himuro mansion in the original game.

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Game profile / Plain language

Fatal Frame II: Crimson Butterfly: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Tecmo
Publisher
Tecmo, Ubisoft Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Third person
Themes
Action, Horror, Survival
03
Wo & wann

Platform releases

  • PlayStation 2 Nov 27, 2003
  • PlayStation 2 Dec 10, 2003
  • PlayStation 2 Apr 30, 2004
  • PlayStation 3 May 07, 2013

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