Harbinger Cover

IGDB / 51230

Harbinger

2003 Role-playing (RPG)
A huge ship, known as the Harbinger, enters a solar system destroying planets and civilizations in its path. Survivors are taken aboard the havoc-wreaking ship to work in labor camps, or be unluckily sent off to the laboratories for vicious tests and experiments that often lead to insanity. Few have managed to escape into the deep, forgotten wasteland levels of the ship, where an underground society exists. They sear Show full summary

A huge ship, known as the Harbinger, enters a solar system destroying planets and civilizations in its path. Survivors are taken aboard the havoc-wreaking ship to work in labor camps, or be unluckily sent off to the laboratories for vicious tests and experiments that often lead to insanity. Few have managed to escape into the deep, forgotten wasteland levels of the ship, where an underground society exists. They search for a means of escape while fighting for their survival with anything they can scavenge as they attempt to ward off the relentless patrols sent for them.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Harbinger: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A huge ship, known as the Harbinger, enters a solar system destroying planets and civilizations in its path. Survivors are taken aboard the havoc-wreaking ship to work in labor camps, or be unluckily sent off to the laboratories for vicious tests and experiments that often lead to insanity. Few have managed to escape into the deep, forgotten wasteland levels of the ship, where an underground society exists. They search for a means of escape while fighting for their survival with anything they can scavenge as they attempt to ward off the relentless patrols sent for them.

Game profile / Plain language

Harbinger: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Silverback Entertainment
Publisher
DreamCatcher Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 26, 2003

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