An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain the crisis before it spirals out of control.
IGDB / 517
F.E.A.R.
"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric sto Show full summary
"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.
Deep dive / Spielprofil
What it is about.
A structured look at the narrative, game feel, and traits that define this game.
Media / Screenshots
A look at the world.
Watch / Trailer
Trailer
Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.
Game profile / Plain language
Everything relevant. Without the wiki wilderness.
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Monolith Productions
- Publisher
- Sierra Entertainment, Vivendi Universal Games
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- First person
- Themes
- Action, Horror, Science fiction
Platform releases
- PC (Microsoft Windows) Dec 02, 2005
- PC (Microsoft Windows) Oct 17, 2005
- PC (Microsoft Windows) Oct 18, 2005
Official & external links
Prices / Stores
Compare first. Then decide.
Prices never affect your match ranking.
The 36 price sources are now being checked in the background. Product prices found will appear automatically.
Shop-Abdeckung
Alle unterstützten Preisquellen
Aktuelle Preise, letzte bekannte Preise und der Prüfstatus jeder Quelle.
Official storefronts
Check the official platform
Keys, retail & physical editions
More relevant stores
Search more stores for the selected game.
Physical & partner search