F.E.A.R. Cover

IGDB / 517

F.E.A.R.

2005 81 / 100 Shooter
"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric sto Show full summary

"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.

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Shared DNA
Horror Theme Multiplayer Mode Single player Mode Horror Game feel Multiplayer Game feel
World design Linear MoodHorror Game feelChallenging GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain the crisis before it spirals out of control.

MoodHorror Game feelChallenging GameplayCombat-focused Game modeMultiplayer GenreShooter ThemeAction ThemeHorror ThemeScience fiction Traitachievements Traitacronym titles Traitanimal cruelty Traitanti-cheat system Traitartificial intelligence Traitbink video Traitbloody Traitbpjm indexed Traitbullet time Traitcannibalism Traitcheat code Traitcheckpoints Traitcliffhanger Traitclone Traitclose quarters combat Traitcontext sensitive Traitcontroversy Traitconveyor belt Traitdeath Traitdeath match Traitdedicated servers Traitdestructible environment Traitdeveloper commentary Traitdifficulty achievement Traitdifficulty level Traitdisorientation Traitdolby digital Traitdownloadable content Traitdual wielding Traitelevator music Traitevil organization Traitexplosion Traitextreme violence Traitfake in-game advertising Traitfemale antagonist Traitfree-to-play Traitfreeware Traitgame critics awards Traitgame reference Traitghostly manifestation Traitgreatest hits Traitgriefing Traitguerilla warfare Traithallucination Traithelicopter Traithigh definition graphics Traitisolation Traitjump scare moment Traitleaderboard Traitlinear gameplay Traitmachinima Traitmech Traitmelee Traitmercenary Traitmicrotransaction Traitmind control Traitmission briefing Traitmodern military Traitmodern warfare Traitmotion-sensor bomb Traitmouse Traitmurder Traitnon-player character Traitnovint falcon support Traitnuclear bomb Traitnuclear fallout Traitone-man army Traitonline Traitonline multiplayer achievements Traitoverweight character Traitpc to console port Traitplaystation network Traitplaystation trophies Traitpolygonal 3d Traitpost-credits plot twist Traitprofanity Traitprommercial Traitpsychic abilities Traitquicksaving Traitragdoll physics Traitranked match Traitrat Traitrespawning Traitsadism Traitscary children Traitscripted events Traitsecret achievements Traitsilent protagonist Traitslow-motion Traitsniping Traitspecial forces Traitspike video game awards 2005 Traitsteam Traitsuper soldier Traitsuperpowers Traitteam deathmatch Traitteam killing Traittime manipulation Traitvending machine interaction Traitvent crawling Traitvoice acting Traitvoice chat Traitwasd movement Traitxbox live Traitzero point achievements

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Monolith Productions
Publisher
Sierra Entertainment, Vivendi Universal Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person
Themes
Action, Horror, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Dec 02, 2005
  • PC (Microsoft Windows) Oct 17, 2005
  • PC (Microsoft Windows) Oct 18, 2005

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