Super Fruit Fall Cover

IGDB / 5198

Super Fruit Fall

2008 Puzzle

The object of the game is to get rid of all the fruit by spinning the puzzle frame in order to combine matching fruit into formations or 3 or more before the time runs out.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Super Fruit Fall: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The object of the game is to get rid of all the fruit by spinning the puzzle frame in order to combine matching fruit into formations or 3 or more before the time runs out.

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Traitdeveloped by one person Traitdigital distribution Traitlaunch titles Traitsuper-ness

Game profile / Plain language

Super Fruit Fall: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nissimo, SLAM Productions
Publisher
System 3 Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation 2 Dec 07, 2008
  • Nintendo DS Dec 07, 2008
  • Wii Dec 07, 2008
  • PlayStation Portable Dec 07, 2008

Prices / Stores

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