Super Monkey Ball: Banana Blitz Cover

IGDB / 5200

Super Monkey Ball: Banana Blitz

2006 80 / 100 Puzzle Racing
The single-player puzzle levels in Super Monkey Ball: Banana Blitz have been designed to challenge gamers' skills like never before. For the first time in the Super Monkey Ball franchise, AiAi and his friends have the ability to jump when players flick the Nintendo Wii controller in an upward motion. The ability to jump has given game designers another dimension in which to expand the Super Monkey Ball gameplay exper Show full summary

The single-player puzzle levels in Super Monkey Ball: Banana Blitz have been designed to challenge gamers' skills like never before. For the first time in the Super Monkey Ball franchise, AiAi and his friends have the ability to jump when players flick the Nintendo Wii controller in an upward motion. The ability to jump has given game designers another dimension in which to expand the Super Monkey Ball gameplay experience and allows gamers a whole new way to interact with the franchise; this time in true three-dimensional fashion. The Party Games return with more variety than ever. An abundance of new Party Games have been designed to take advantage of the Wii controller in a multitude of ways. Gamers find themselves competing in a traditional game of ring toss, or even smacking pesky moles in a game of "Whack-a-Mole."

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Super Monkey Ball: Banana Blitz: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The single-player puzzle levels in Super Monkey Ball: Banana Blitz have been designed to challenge gamers' skills like never before. For the first time in the Super Monkey Ball franchise, AiAi and his friends have the ability to jump when players flick the Nintendo Wii controller in an upward motion. The ability to jump has given game designers another dimension in which to expand the Super Monkey Ball gameplay experience and allows gamers a whole new way to interact with the franchise; this time in true three-dimensional fashion. The Party Games return with more variety than ever. An abundance of new Party Games have been designed to take advantage of the Wii controller in a multitude of ways. Gamers find themselves competing in a traditional game of ring toss, or even smacking pesky moles in a game of "Whack-a-Mole."

18 weitere Tags
Traitbonus stage Traitcountdown timer Traitfloating island Traitgame title announcer Traitgesture-based controls Traitinstant replay Traitlaunch titles Traitmarbles Traitminigame collection Traitminigames Traitmonkey Traitmotion control Traitmoving platforms Traitphysics-based platformer Traitpolygonal 3d Traitsheep Traitsplit-screen multiplayer Traitsuper-ness

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Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Super Monkey Ball: Banana Blitz: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
New Entertainment R&D Dept.
Publisher
Sega
Franchise
Super Monkey Ball
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Third person
Themes
Action, Party
03
Wo & wann

Platform releases

  • Wii Nov 19, 2006
  • Wii Dec 02, 2006
  • Wii Dec 08, 2006

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