WWE '13 Cover

IGDB / 5295

WWE '13

2012 74 / 100 Fighting Platform Sport
WWE ’13 transforms WWE gameplay through the introduction of WWE Live, completely changing the way players experience the videogame’s audio and presentation elements. Predator Technology returns to further implement critical gameplay improvements, while fan favourites in WWE Universe Mode and the franchise’s renowned Creation Suite offer the utmost in player freedom. Furthermore, WWE ’13 focuses on the Attitude Era o Show full summary

WWE ’13 transforms WWE gameplay through the introduction of WWE Live, completely changing the way players experience the videogame’s audio and presentation elements. Predator Technology returns to further implement critical gameplay improvements, while fan favourites in WWE Universe Mode and the franchise’s renowned Creation Suite offer the utmost in player freedom. Furthermore, WWE ’13 focuses on the Attitude Era of the WWF, replacing its Road to WrestleMania Mode with an Attitude Era Mode where the player plays through the Attitude Era. The game gives such characters as Stone Cold Steve Austin and elements as the Monday Night Wars a more important role in the game than in any previous WWE game.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

WWE ’13 transforms WWE gameplay through the introduction of WWE Live, completely changing the way players experience the videogame’s audio and presentation elements. Predator Technology returns to further implement critical gameplay improvements, while fan favourites in WWE Universe Mode and the franchise’s renowned Creation Suite offer the utmost in player freedom. Furthermore, WWE ’13 focuses on the Attitude Era of the WWF, replacing its Road to WrestleMania Mode with an Attitude Era Mode where the player plays through the Attitude Era. The game gives such characters as Stone Cold Steve Austin and elements as the Monday Night Wars a more important role in the game than in any previous WWE game.

GameplayCombat-focused Game modeMultiplayer GenreFighting GenrePlatform GenreSport GenreStrategy ThemeNon-fiction Traitachievements Traitalternate costumes Traitbink video Traitcharacter creation Traitcharacter models based on actual people Traitcharacter select screen Traitcolor customization Traitcustomizable characters Traitdestructible environment Traitdigital distribution Traitdownloadable content Traitfemale wrestler Traitfinishing move Traitgames on demand Traitjapanese games based on western ips Traitnew purchase incentives Traitonline Traitplaystation trophies Traitpre-order exclusive Traitprofessional wrestler Traitslip cover packaging Traitwrestlemania Traitwrestling Traitwrestling game Traitwwe championship Traityear in the title

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Yuke's
Publisher
2K Sports, THQ, 2K
Franchise
WWE
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • Wii Oct 30, 2012
  • Xbox 360 Oct 30, 2012
  • PlayStation 3 Oct 30, 2012
  • Wii Nov 02, 2012
  • PlayStation 3 Nov 02, 2012

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