Loco-Motion Cover

IGDB / 5681

Loco-Motion

1982 60 / 100 Puzzle Strategy
Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of t Show full summary

Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen. The player uses a joystick to slide a piece of the track into the vacant square. The locomotive is always moving, but the player has the option of making it move faster to get to the passengers more quickly by using a button next to the joystick. The player must avoid crashing the locomotive into the dead-end barricades (shown as a yellow 'X'), and also ensure that it does not run into the edge of the gap or a barrier at the playfield edge, either of which costs a life.

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Loco-Motion: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen. The player uses a joystick to slide a piece of the track into the vacant square. The locomotive is always moving, but the player has the option of making it move faster to get to the passengers more quickly by using a button next to the joystick. The player must avoid crashing the locomotive into the dead-end barricades (shown as a yellow 'X'), and also ensure that it does not run into the edge of the gap or a barrier at the playfield edge, either of which costs a life.

2 weitere Tags
Traittime limit Traittrains

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Loco-Motion: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Konami, Konami Industry
Publisher
Mattel Electronics, Centuri, Sega, Sony
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Bird view / Isometric
Themes
Non-fiction
03
Wo & wann

Platform releases

  • Arcade Mar 1982
  • Intellivision 1982
  • MSX 1983

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