Circus Maximus: Chariot Wars Cover

IGDB / 5776

Circus Maximus: Chariot Wars

2002 62 / 100 Racing
Circus Maximus is a video game set in Ancient Rome featuring chariot racing. Players compete against other chariots, each with a horse and a gladiator, and compete in death matches where players use their gladiator to fight others to the death. The game takes its name from the out door race track in Rome. Circus Maximus is most remembered for game play that offered a combination of realistic Roman history and chario Show full summary

Circus Maximus is a video game set in Ancient Rome featuring chariot racing. Players compete against other chariots, each with a horse and a gladiator, and compete in death matches where players use their gladiator to fight others to the death. The game takes its name from the out door race track in Rome. Circus Maximus is most remembered for game play that offered a combination of realistic Roman history and chariot driving with combat sequences. Circus Maximus is regarded as a colossal commercial failure

World design Nicht eindeutig GameplayRennspiel

Deep dive / Spielprofil

Everything about Circus Maximus: Chariot Wars: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Circus Maximus is a video game set in Ancient Rome featuring chariot racing. Players compete against other chariots, each with a horse and a gladiator, and compete in death matches where players use their gladiator to fight others to the death. The game takes its name from the out door race track in Rome. Circus Maximus is most remembered for game play that offered a combination of realistic Roman history and chariot driving with combat sequences. Circus Maximus is regarded as a colossal commercial failure

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Traitminotaurs Traitxbox 360 backwards compatibility

Game profile / Plain language

Circus Maximus: Chariot Wars: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Kodiak Interactive
Publisher
Encore
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Third person
Themes
Action, Fantasy, Historical
03
Wo & wann

Platform releases

  • Xbox Jul 05, 2002
  • PlayStation 2 Feb 24, 2002

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