Dead Man's Hand Cover

IGDB / 5809

Dead Man's Hand

2004 60 / 100 Shooter
The game is somewhat unusual in that between levels, the player plays poker for extra health and ammunition. The character is armed with 4 default weapons; a knife, a pistol, a rifle and a shotgun. Other weapons that can be found are TNT and Whisky bombs. The player can shoot objects such as whisky bottles, cans and enemies to score legend points, thus filling up the "trick shot" meter that lets the character use the Show full summary

The game is somewhat unusual in that between levels, the player plays poker for extra health and ammunition. The character is armed with 4 default weapons; a knife, a pistol, a rifle and a shotgun. Other weapons that can be found are TNT and Whisky bombs. The player can shoot objects such as whisky bottles, cans and enemies to score legend points, thus filling up the "trick shot" meter that lets the character use the secondary mode of firing which varies depending on the current weapon. The combat in the game also makes use of the game's physics engine, with the player being able to trigger physics based traps such as shooting a rock and causing it to fall onto an enemy below - kills obtained this way are rewarded with extra points and a greater increase in the "trick shot" meter. Dead Man's Hand is noteworthy for featuring a protagonist of Hispanic (or Mestizo) descent.

World design Nicht eindeutig GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

Everything about Dead Man's Hand: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game is somewhat unusual in that between levels, the player plays poker for extra health and ammunition. The character is armed with 4 default weapons; a knife, a pistol, a rifle and a shotgun. Other weapons that can be found are TNT and Whisky bombs. The player can shoot objects such as whisky bottles, cans and enemies to score legend points, thus filling up the "trick shot" meter that lets the character use the secondary mode of firing which varies depending on the current weapon. The combat in the game also makes use of the game's physics engine, with the player being able to trigger physics based traps such as shooting a rock and causing it to fall onto an enemy below - kills obtained this way are rewarded with extra points and a greater increase in the "trick shot" meter. Dead Man's Hand is noteworthy for featuring a protagonist of Hispanic (or Mestizo) descent.

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Watch / Trailer

Gameplay Trailer

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Game profile / Plain language

Dead Man's Hand: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Human Head Studios
Publisher
Atari, Inc.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspective
First person
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Mar 16, 2004
  • Xbox Mar 02, 2004

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