688(I) Hunter/Killer Cover

IGDB / 585

688(I) Hunter/Killer

1997 90 / 100 Simulator Strategy

Master the sonar and weapons control systems, learn to develop real target situations and outfit your boat with the latest advanced weaponry. Then use your skills to complete the tour of duty and earn your dolphins to become a true submariner.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about 688(I) Hunter/Killer: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Master the sonar and weapons control systems, learn to develop real target situations and outfit your boat with the latest advanced weaponry. Then use your skills to complete the tour of duty and earn your dolphins to become a true submariner.

Game profile / Plain language

688(I) Hunter/Killer: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sonalysts
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person, Third person
Themes
Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jul 04, 1997

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