Tired of soccer? Bored with pinball games? Apparently you need a dose of Ballistix, the toughest, fastest and cruelest of all computer ball games. Ballistix literally explodes with excitement, challenges and 130 different levels, all full of adventures and surprises. The objective is simple: you have to score more goals than the opponent. But - the screen is full of splitters, dozens of caves in which the ball may hide, bumpers that will kick the ball around the playfield, red arrows that will accelerate the ball to unbelievable speeds and magnets that will pull the ball towards them. And more and more...
IGDB / 5878
Ballistix
Ballistix is a video game created by Martin Edmondson for the Amiga and Atari ST and published by Psyclapse in 1989. It was also converted to a number of other home computers in the same year and the PC Engine/TurboGrafx-16 console in 1991. It is a fictional futuristic sport involving directing a puck to a goal by shooting small balls at it.
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Everything about Ballistix: story and gameplay
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Ballistix: release, platforms, and facts
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Studio & publishing
- Developer
- Reflections Interactive
- Publisher
- Coconuts Japan, Superior Software Ltd., Psyclapse, Sizzlers, Psygnosis, NEC Technologies
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- Bird view / Isometric
- Themes
- Action, Fantasy
Platform releases
- Commodore C64/128/MAX 1989
- Acorn Electron 1989
- Amiga 1989
- Atari ST/STE 1989
- BBC Microcomputer System 1989
- DOS 1989
- TurboGrafx-16/PC Engine Dec 13, 1991
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