A single screen platform and ladders game written by Gary Thomlinson and published by The Power House for the Commodore 16.
IGDB / 60266
Splitz
A single screen platform and ladders game written by Gary Thomlinson and published by The Power House for the Commodore 16.
World design
Nicht eindeutig
Deep dive / Spielprofil
Everything about Splitz: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
4 weitere Tags
Traitclimbing
Traitcountdown timer
Traitgravity
Traitsingle-screen level
Game profile / Plain language
Splitz: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studios & ownership
Studio & publishing
- Developer
- Nicht angegeben
- Publisher
- Imagineer
- Franchise
- Standalone
So spielt es sich
Spielprofil
- Modi
- Nicht angegeben
- Perspective
- Nicht angegeben
- Themes
- Action
Wo & wann
Platform releases
- Commodore 16 Dec 31, 1987
Primärquellen
Official & external links
Prices / Stores
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Official storefronts