Players control a dolphin in this game conceived by neuroscientist, John W. Krakauer.
IGDB / 60886
I Am Dolphin
Players control a dolphin in this game conceived by neuroscientist, John W. Krakauer.
World design
Nicht eindeutig
Deep dive / Spielprofil
Everything about I Am Dolphin: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
17 weitere Tags
Traitaquatic
Traitartificial intelligence
Traitcountdown timer
Traitdeclarative title
Traitdigital distribution
Traitdolphin
Traitecholocation
Traitfemale protagonist
Traitleaderboard
Traitmale protagonist
Traitmultiple protagonists
Traitnon-humanoid protagonist
Traitpolygonal 3d
Traitshark
Traittime limit
Traitunderwater gameplay
Traitunlockables
Game profile / Plain language
I Am Dolphin: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studios & ownership
Studio & publishing
- Developer
- Nicht angegeben
- Publisher
- Nicht angegeben
- Franchise
- Standalone
So spielt es sich
Spielprofil
- Modi
- Nicht angegeben
- Perspective
- Nicht angegeben
- Themes
- Nicht angegeben
Wo & wann
Platform releases
- No release data available from IGDB.
Primärquellen
Official & external links
Prices / Stores
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Official storefronts