Super Hang-On Cover

IGDB / 6145

Super Hang-On

1987 75 / 100 Arcade Racing
Super Hang-On is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On. It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for Show full summary

Super Hang-On is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On. It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Super Hang-On: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Super Hang-On is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On. It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.

GenreArcade GenreRacing ThemeAction
15 weitere Tags
Trait60 fps on consoles Traitcheckpoints Traitcontextual controller rumble Traitcountdown timer Traitdigital distribution Traitmotion control Traitmotorcycle Traitmotorsports Traitrealism Traitstarting grid Traitsuper scaler Traitsuper-ness Traitupgradeable vehicles Traitvirtual console Traitwii virtual console

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Super Hang-On: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega AM2
Publisher
Sharp, Data East, Electric Dreams Software, Sega, Tec Toy
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1987
  • PlayStation 3 May 23, 2012
  • DOS Feb 1989
  • Sharp X68000 Dec 25, 1989
  • Mac 1987
  • ZX Spectrum 1987
  • Amstrad CPC 1987
  • Wii May 03, 2012
  • Amiga 1988
  • Atari ST/STE 1988
  • PlayStation 3 May 22, 2012
  • Arcade Apr 04, 1987
  • Sega Mega Drive/Genesis Jan 31, 1991
  • Wii Sep 14, 2010
  • Sega Mega Drive/Genesis Oct 06, 1989

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