Super Spy Hunter Cover

IGDB / 6154

Super Spy Hunter

1991 69 / 100 Fighting Racing
After Japanese video game developer Sunsoft ported Spy Hunter to the Nintendo Entertainment System, the company created Battle Formula with similar gameplay. Sunsoft America signed a deal with Bally Midway to release it outside Japan as Super Spy Hunter. The Super Spy Hunter has a super spy car. It's actually a well-armed car that can turn into a boat or a plane at opportune times. The action is fast vertical scroll Show full summary

After Japanese video game developer Sunsoft ported Spy Hunter to the Nintendo Entertainment System, the company created Battle Formula with similar gameplay. Sunsoft America signed a deal with Bally Midway to release it outside Japan as Super Spy Hunter. The Super Spy Hunter has a super spy car. It's actually a well-armed car that can turn into a boat or a plane at opportune times. The action is fast vertical scrolling as the vehicle faces all manner of powerful vehicle threats from a well-funded terrorist enemy -- cars, trucks, helicopters, etc. Luckily, there are many powerups to collect along the way, both defensive and offensive.

World design Nicht eindeutig GameplayCombat-focused GameplayRennspiel

Deep dive / Spielprofil

Everything about Super Spy Hunter: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the year 2525, things are a mess. politically. Terrorists led by someone named "X" want to attack the United Nations. The CIA is in charge of discouraging the attacks. To that end, and since all of their best agents have failed the task, they send out an unofficial agent -- you, the Super Spy Hunter.

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Traitvehicular combat

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Trailer

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Game profile / Plain language

Super Spy Hunter: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
SUNSOFT, Tokyo Design Center
Publisher
SUNSOFT, Playtronic, Tokai Engineering
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Nintendo Entertainment System Jan 12, 1992
  • Nintendo Entertainment System Sep 1995
  • Nintendo Entertainment System 1993
  • Family Computer Sep 27, 1991
  • Nintendo Entertainment System Feb 1992

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