Burnout Paradise Cover

IGDB / 620

Burnout Paradise

2008 87 / 100 Racing
Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a Show full summary

Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.

World design Open World ExperienceCinematic StructureSandbox GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.

ExperienceCinematic StructureSandbox GameplayCombat-focused Game modeMultiplayer GenreRacing ThemeAction ThemeOpen world ThemeSandbox Trait60 fps on consoles Traitachievement attempt detection Traitachievements Traitairplane Traitarcade driving physics Traitartificial intelligence Traitauto-saving Traitbots Traitbuilding Traitburnout Traitcar accident Traitcars Traitcars with no drivers Traitcinematic jump Traitcollectibles Traitcombat racing Traitcommentary Traitcompletion percentage Traitcountdown timer Traitcustom soundtrack Traitday/night cycle Traitdestruction Traitdigital distribution Traitdisc streaming Traitdolby digital Traitdownloadable content Traitdrifting Traitdriving Traitea app Traiteyetoy support Traitfemale protagonist Traitgame critics awards Traitgames on demand Traitgames with gold Traitgreatest hits Traithigh definition graphics Traithigh score Traithunter Traitin-game advertising Traitin-game radio Traitinteractive achievement awards 2009 Traitleaderboard Traitlicensed soundtrack Traitmale protagonist Traitmatchmaking Traitmicrotransaction Traitmotion blur Traitmotorcycle Traitmotorsports Traiton disc dlc Traitonline Traitonline multiplayer achievements Traitover 100% completion Traitplaystation eye support Traitplaystation network Traitplaystation plus Traitplaystation trophies Traitpolygonal 3d Traitproduct placement Traitrace cars Traitreal time game clock Traitrenderware Traitrespawn justification Traitrevenge Traitreversible cover art Traitrock music Traitsecurom Traitside quests Traitsixaxis support Traitslow-motion Traitspike video game awards 2008 Traitsports cars Traitstat tracking Traitsteam Traitstreet racing Traittime limit Traittime trials Traitunlockables Traitunskippable cutscene Traitunskippable intro movies Traitvehicle combat Traitvehicular combat Traitviral achievement Traitvoice acting Traitvoice chat Traitworld map Traitxbox controller support for pc Traitxbox live Traitxbox live vision Traitxbox one backwards compatibility

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Criterion Games
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person, Third person
Themes
Action, Open world, Sandbox
03
Wo & wann

Platform releases

  • Xbox 360 Jan 22, 2008
  • Xbox 360 Feb 07, 2008
  • PlayStation 3 Feb 07, 2008
  • PlayStation 3 Feb 21, 2008
  • PlayStation 3 Jan 25, 2008
  • PC (Microsoft Windows) Jan 25, 2008
  • PC (Microsoft Windows) Feb 07, 2008
  • Xbox 360 Feb 21, 2008
  • PC (Microsoft Windows) Jan 22, 2008
  • PlayStation 3 Jan 22, 2008
  • Xbox 360 Jan 25, 2008
  • PC (Microsoft Windows) Feb 21, 2008

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