Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.
IGDB / 620
Burnout Paradise
Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a Show full summary
Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.
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Burnout Paradise: release, platforms, and facts
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Studio & publishing
- Developer
- Criterion Games
- Publisher
- Electronic Arts
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- First person, Third person
- Themes
- Action, Open world, Sandbox
Platform releases
- Xbox 360 Jan 22, 2008
- Xbox 360 Feb 07, 2008
- PlayStation 3 Feb 07, 2008
- PlayStation 3 Feb 21, 2008
- PlayStation 3 Jan 25, 2008
- PC (Microsoft Windows) Jan 25, 2008
- PC (Microsoft Windows) Feb 07, 2008
- Xbox 360 Feb 21, 2008
- PC (Microsoft Windows) Jan 22, 2008
- PlayStation 3 Jan 22, 2008
- Xbox 360 Jan 25, 2008
- PC (Microsoft Windows) Feb 21, 2008
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