Call of Duty Cover

IGDB / 621

Call of Duty

2003 84 / 100 Shooter
Call of Duty is a first-person shooter set during World War II, developed by Infinity Ward using a modified id Tech 3 engine. The single-player campaign spans three separate perspectives, with the player controlling American, British, and Soviet soldiers across the European theater. Gameplay emphasizes squad-based combat with AI-controlled allies who support the player during missions, making use of authentic period Show full summary

Call of Duty is a first-person shooter set during World War II, developed by Infinity Ward using a modified id Tech 3 engine. The single-player campaign spans three separate perspectives, with the player controlling American, British, and Soviet soldiers across the European theater. Gameplay emphasizes squad-based combat with AI-controlled allies who support the player during missions, making use of authentic period firearms, iron sight aiming, and a health point system with medkits.

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Shared DNA
Shooter Genre Action Theme Multiplayer Mode Single player Mode Combat-focused Game feel Multiplayer Game feel
World design Linear ExperienceChoices Game feelChallenging GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Call of Duty: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The American campaign follows Private Martin of the 506th Parachute Infantry Regiment from basic training at Camp Toccoa through the chaos of the Normandy airdrops on D-Day. Scattered from his unit, Martin fights alongside whatever soldiers he can find to secure towns, silence German artillery threatening Utah Beach, and rescue captured British officers before facing German armor during the Battle of the Bulge. The British campaign puts Sergeant Jack Evans in a Horsa glider during the assault on Pegasus Bridge, then follows his transfer to the SAS for sabotage missions deep behind enemy lines, including the destruction of a restored dam and an infiltration of the battleship Tirpitz. The Soviet campaign traces Corporal Voronin from the desperate river crossing at Stalingrad, where Soviet officers execute soldiers who retreat, through the recapture of a key apartment building, and eventually forward to 1945 where he commands a tank during the advance on Berlin and storms the Reichstag to raise the victory banner.

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Game profile / Plain language

Call of Duty: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Infinity Ward
Publisher
Aspyr Media, Activision
Franchise
Call of Duty
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person
Themes
Action, Historical, Warfare
03
Wo & wann

Platform releases

  • Mac May 2004
  • PC (Microsoft Windows) Nov 07, 2003
  • PC (Microsoft Windows) Oct 29, 2003

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