Star Cruiser II: The Odysseus Project Cover

IGDB / 62610

Star Cruiser II: The Odysseus Project

1993 Adventure Role-playing (RPG) Shooter
The Odysseus Project is a follow-up to Star Cruiser. Gameplay concept and visual style are very similar to that of the predecessor: it is a first-person 3D shooter with extensive exploration and customization elements, which grants it a light role-playing angle. Much of the game is spent on planet surfaces, in populated or hostile areas. Combat is action-based by default, but there is an option for a menu-based comba Show full summary

The Odysseus Project is a follow-up to Star Cruiser. Gameplay concept and visual style are very similar to that of the predecessor: it is a first-person 3D shooter with extensive exploration and customization elements, which grants it a light role-playing angle. Much of the game is spent on planet surfaces, in populated or hostile areas. Combat is action-based by default, but there is an option for a menu-based combat as well. There is a variety of weapons, armor, gadgets, and items to find or purchase. It is also possible to physically navigate a spaceship. Combat in space plays similarly to on-foot battles, with the additional of a freely rotatable camera.

World design Open World ExperienceCinematic GameplayExploration StructureSandbox GameplayCombat-focused

Deep dive / Spielprofil

Everything about Star Cruiser II: The Odysseus Project: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

As humans evolved and began to colonize space, they encountered a large alien organization known as the Galaxy Alliance. Hostilities between various human factions and aliens were inevitable. In addition to that, a mysterious group known as the VOID started to carry out attacks on civilians. Mercenaries and space explorers, called "hunters", formed a treaty of their own, and one of them must face the VOID and bring peace to the galaxy.

57 weitere Tags
GenreSimulator ThemeScience fiction Traitabandonware Traitaction-adventure Traitaliens Traitambient music Traitancient advanced civilization technology Traitanime Traitarcheology Traitartificial intelligence Traitattributes Traitbiotechnology Traitboss fight Traitcartoon cutscene Traitcolony Traitdeath Traitevil empire Traitexploration Traitexplosion Traitfalling object Traitfictional currencies Traitflight Traitflight simulator Traitgravity Traithostile a.i. Traithuman Traitin-engine cinematic Traitleveling up Traitmaze Traitmechanic Traitmercenary Traitmerchants Traitmilitary Traitnon-player character Traitone-man army Traitoriginal soundtrack release Traitpausable real time combat Traitpixel art Traitplot twist Traitpolitical thriller Traitpolygonal 3d Traitpre-rendered backgrounds Traitreal-time combat Traitrobots Traitscientist Traitshopping Traitspace battle Traitspecial forces Traitteleportation Traitupgradeable vehicles Traitupgradeable weapons Traituseable vehicles Traitvehicle combat Traitvehicle customization Traitvehicular combat Traitweapon modification Traitworld map

Game profile / Plain language

Star Cruiser II: The Odysseus Project: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Arsys Software, Arsys Software, Arsys Software
Publisher
Arsys Software, Arsys Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action, Open world, Sandbox, Science fiction
03
Wo & wann

Platform releases

  • FM Towns 1994
  • PC-9800 Series Jun 18, 1993
  • FM Towns Jul 1994

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