Virtua Cop Cover

IGDB / 6289

Virtua Cop

1994 71 / 100 Shooter
Players assume the role of police officers in a first-person perspective and use a light gun to shoot criminals and advance through the game, with penalties for shooting civilians. The players could also shoot powerups that grants him a weapon or a life. The weapon is lost if the player is hit, but not if he shoots a civilian. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in b Show full summary

Players assume the role of police officers in a first-person perspective and use a light gun to shoot criminals and advance through the game, with penalties for shooting civilians. The players could also shoot powerups that grants him a weapon or a life. The weapon is lost if the player is hit, but not if he shoots a civilian. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. Its name derived from this graphical style, which was previously used in Virtua Fighter, Virtua Striker and Virtua Racing.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Virtua Cop: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Players assume the role of police officers in a first-person perspective and use a light gun to shoot criminals and advance through the game, with penalties for shooting civilians. The players could also shoot powerups that grants him a weapon or a life. The weapon is lost if the player is hit, but not if he shoots a civilian. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. Its name derived from this graphical style, which was previously used in Virtua Fighter, Virtua Striker and Virtua Racing.

11 weitere Tags
Traitartificial intelligence Traitbromance Traitconveyor belt Traitcrime Traitdeath Traitdestructible environment Traithigh score Traitlevel selection Traiton-rails Traitpolygonal 3d Traitrail shooter

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Virtua Cop: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega AM2
Publisher
Sega
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
First person
Themes
Action
03
Wo & wann

Platform releases

  • Arcade Sep 1994
  • PC (Microsoft Windows) Oct 25, 1996
  • Sega Saturn Nov 15, 1995
  • Arcade Oct 1994
  • Arcade Nov 1994
  • PC (Microsoft Windows) Nov 11, 1996
  • PC (Microsoft Windows) 1997
  • Sega Saturn Dec 08, 1995
  • Sega Saturn Nov 24, 1995
  • PlayStation 2 Q4 2002
  • PlayStation 2 Aug 15, 2002

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