Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time tactics game, developed by Atomic Games, and released on September 30, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players. Close Combat is based on Operation Market Garden; most units in the game are based on those used in 1944, with the exception of a few which are only available in custom games. The game may be played as either the Germans, or the Allies, the latter divided into the British, Americans, and Polish. The game received mainly positive reviews.
IGDB / 639
Close Combat: A Bridge Too Far
Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time tactics game, developed by Atomic Games, and released on September 30, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players. Close Combat is based on Operation Market Garden; most units in the game are based on those used in 1944, with the exception of a few which are o Show full summary
Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time tactics game, developed by Atomic Games, and released on September 30, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players. Close Combat is based on Operation Market Garden; most units in the game are based on those used in 1944, with the exception of a few which are only available in custom games. The game may be played as either the Germans, or the Allies, the latter divided into the British, Americans, and Polish. The game received mainly positive reviews.
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- Developer
- Atomic Games
- Publisher
- Microsoft
- Franchise
- Standalone
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- Modi
- Multiplayer, Single player
- Perspective
- Bird view / Isometric
- Themes
- Historical, Warfare
Platform releases
- PC (Microsoft Windows) Sep 30, 1997
- Mac Sep 30, 1997
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