Touch My Katamari Cover

IGDB / 6462

Touch My Katamari

2011 69 / 100 Adventure Puzzle

Roll up some fun with this portable entry in the beloved Katamari Damacy franchise. In Touch My Katamari, the ever-growing ball of bits and bobs is controlled by touching the screen or using both analog control sticks to roll it in any direction.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Long ago, the King of All Cosmos brought light to the sky and replaced the stars of the universe, giving the people of Earth a beautiful portrait and a source of great inspiration. This, as you might imagine, made the King of All Cosmos tremendously popular. And he savored that popularity until a normal family -- in a discussion about the King's awesomeness -- mentioned that the King and the local school principal were equally cool. This horrified the King of All Cosmos. The King then confesses to his son The Prince, that he had been a bit lazy and that there was no wonder that Katamari Damacy fans were disappointed, he instructs The Prince to roll katamaris that the King can eat to make the "cosmic belly" fit once more

GameplayPuzzles GenreAdventure GenrePuzzle ThemeAction ThemeComedy ThemeFantasy
21 weitere Tags
Traitachievements Traitcharacter growth Traitcollectibles Traitcollecting Traitcow Traitcutscene menu Traitfitness Traitkinect support Traitlaunch titles Traitmotion control Traitplatform exclusive Traitplaystation move support Traitplaystation plus Traitplaystation trophies Traitprince Traitrolling ball Traitroyalty Traitsilent protagonist Traittime limit Traittiny protagonist Traittouch controls

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Namco Bandai Games
Publisher
Namco Bandai Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Comedy, Fantasy
03
Wo & wann

Platform releases

  • PlayStation Vita Feb 22, 2012
  • PlayStation Vita Dec 17, 2011

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