If you'd always wondered what it would be like to be a master criminal, then Payback is the game for you. It's entirely non-linear - to complete a level you simply have to obtain a certain number of points - how you get those points is entirely up to you; you can do what the local kingpin tells you, uncover secret missions or just go on a mad killing spree. This GBA action game takes inspirations from Rockstar/DMA's classic GTA series, but features unique gameplay elements, plus a visually stunning 3D GBA engine full of special effects and a smooth framerate.
IGDB / 6531
Payback
If you'd always wondered what it would be like to be a master criminal, then Payback is the game for you. It's entirely non-linear - to complete a level you simply have to obtain a certain number of points - how you get those points is entirely up to you; you can do what the local kingpin tells you, uncover secret missions or just go on a mad killing spree. This GBA action game takes inspirations from Rockstar/DMA's Show full summary
If you'd always wondered what it would be like to be a master criminal, then Payback is the game for you. It's entirely non-linear - to complete a level you simply have to obtain a certain number of points - how you get those points is entirely up to you; you can do what the local kingpin tells you, uncover secret missions or just go on a mad killing spree. This GBA action game takes inspirations from Rockstar/DMA's classic GTA series, but features unique gameplay elements, plus a visually stunning 3D GBA engine full of special effects and a smooth framerate.
Deep dive / Spielprofil
Everything about Payback: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Game profile / Plain language
Payback: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Apex Designs
- Publisher
- Apex Designs, Freeverse Software, Zoo Digital, DSI Games
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player, Split screen
- Perspective
- Bird view / Isometric
- Themes
- Action
Platform releases
- Amiga Feb 15, 2001
- Game Boy Advance Nov 19, 2004
- iOS Jan 26, 2009
- Mac Jan 2003
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