Disciples: Sacred Lands Cover

IGDB / 6541

Disciples: Sacred Lands

1999 83 / 100 Strategy Turn-based strategy (TBS)

Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Disciples: Sacred Lands: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).

GameplayRole-playing GenreStrategy GenreTurn-based strategy (TBS) Theme4X (explore, expand, exploit, and exterminate) ThemeFantasy ThemeHistorical
8 weitere Tags
ThemeWarfare Traitbow and arrow Traitheroes Traitmagic Traitmedieval Traitrpg elements Traitturn-based Traitundead

Game profile / Plain language

Disciples: Sacred Lands: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
GT Interactive Software
Publisher
Strategy First
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
4X (explore, expand, exploit, and exterminate), Fantasy, Historical, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 04, 1999

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