Scientists figure out how to use the timelock to send someone to any point in time, Sam travels back to ancient Rome as people haven't been returning from that period and ends up fighting Mental's minions once again. The game has ten weapons and ten enemies, most of which are taken from the other Serious Sam games. It spans twelve levels.
IGDB / 6587
Serious Sam Advance
Scientists figure out how to use the timelock to send someone to any point in time, Sam travels back to ancient Rome as people haven't been returning from that period and ends up fighting Mental's minions once again. The game has ten weapons and ten enemies, most of which are taken from the other Serious Sam games. It spans twelve levels.
Deep dive / Spielprofil
Everything about Serious Sam Advance: story and gameplay
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Game profile / Plain language
Serious Sam Advance: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Climax Group
- Publisher
- Global Star Software
- Franchise
- Serious Sam
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- First person
- Themes
- Action, Comedy
Platform releases
- Game Boy Advance Apr 12, 2004
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