Super Bust-A-Move Cover

IGDB / 6618

Super Bust-A-Move

2000 Puzzle
Super Bust-A-Move introduces some new elements to the series (and removes some others): Large bubbles are found in certain levels. Shooting a bubble of the same color at them makes every bubble in the level change into that color. In some levels, the pointer and the bubbles that are shot are of a very small size, enabling the player to shoot bubbles between small gaps. These bubbles grow into normal size after being Show full summary

Super Bust-A-Move introduces some new elements to the series (and removes some others): Large bubbles are found in certain levels. Shooting a bubble of the same color at them makes every bubble in the level change into that color. In some levels, the pointer and the bubbles that are shot are of a very small size, enabling the player to shoot bubbles between small gaps. These bubbles grow into normal size after being clustered. Occasionally, a conveyor belt will surround the level. This makes bouncing off the ceiling and the walls significantly tricky, since the bubbles' trajectory will change upon bouncing. Levels do not always have the usual rectangular shape. Some of them are jagged or have walls inside them, which forces the player to change strategy. Small blocks appear in some levels. They change the bubbles' trajectories, much like walls, but they move down with the level and fall off when they touch the line. The pulley system introduced in Puzzle Bobble 4 is nowhere to be seen. Chain Reaction is only present in 2P battles, but it is completely optional.

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Super Bust-A-Move: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The gameplay is standard Puzzle Bobble action, but with features brought over from the arcade iteration of Super Puzzle Bobble such as giant and mini bubbles (with the sole exception being co-op.) The GameCube ports outside North America are a later version of the game and includes bonus game modes called "Shoot Bubble" that plays in a similar fashion to Space Invaders and "4P Battle" where up to four players complete their puzzle first before the others.

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Gameplay Video

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Game profile / Plain language

Super Bust-A-Move: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Taito
Publisher
Acclaim Entertainment, Taito
Franchise
Bubble Bobble
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 19, 2001
  • PlayStation 2 Nov 27, 2000
  • PlayStation 2 Dec 15, 2000
  • PlayStation 2 Sep 28, 2000
  • PC (Microsoft Windows) Sep 07, 2001

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