Airfight Cover

IGDB / 67637

Airfight

1974 Simulator
Airfight is an early 3D graphics-based multi-user flight simulator, created on the University of Illinois Urbana-Champaign (UIUC) Control Data Corporation (CDC) PLATO system. The software was the first ever 3D flight simulator and the first multi-player flight simulator. The first version was developed by Brand Fortner with Kevin Gorey in the summer of 1974. After its release, it became the most popular game on PLAT Show full summary

Airfight is an early 3D graphics-based multi-user flight simulator, created on the University of Illinois Urbana-Champaign (UIUC) Control Data Corporation (CDC) PLATO system. The software was the first ever 3D flight simulator and the first multi-player flight simulator. The first version was developed by Brand Fortner with Kevin Gorey in the summer of 1974. After its release, it became the most popular game on PLATO until Empire became more popular. This software probably inspired the UIUC student Bruce Artwick to start the company Sublogic, which was acquired and later became Microsoft Flight Simulator.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

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Story & context

Airfight is an early 3D graphics-based multi-user flight simulator, created on the University of Illinois Urbana-Champaign (UIUC) Control Data Corporation (CDC) PLATO system. The software was the first ever 3D flight simulator and the first multi-player flight simulator. The first version was developed by Brand Fortner with Kevin Gorey in the summer of 1974. After its release, it became the most popular game on PLATO until Empire became more popular. This software probably inspired the UIUC student Bruce Artwick to start the company Sublogic, which was acquired and later became Microsoft Flight Simulator.

Game modeMultiplayer GenreSimulator
3 weitere Tags
Traitairplane Traitflight Traitflight simulator

Watch / Trailer

Gameplay Video

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer
Perspective
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Themes
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03
Wo & wann

Platform releases

  • PLATO Q3 1974

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