Aero Fighters 2 Cover

IGDB / 6773

Aero Fighters 2

1994 78 / 100 Shooter
The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that i Show full summary

The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots. When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.

Your match for

ZType

37% Mutiger Treffer
Shared DNA
Single player Mode Bird view / Isometric Perspective Combat-focused Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig GameplayCombat-focused Game modeCo-op

Deep dive / Spielprofil

Everything about Aero Fighters 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots. When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.

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Watch / Trailer

Gameplay video

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Game profile / Plain language

Aero Fighters 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Video System
Publisher
Video System
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Single player
Perspective
Bird view / Isometric
Themes
Warfare
03
Wo & wann

Platform releases

  • Neo Geo MVS Jan 18, 1994
  • Neo Geo AES Jan 26, 1994
  • Neo Geo CD Sep 29, 1994
  • Arcade 1994
  • Neo Geo CD May 09, 1996

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