Ninja Spirit Cover

IGDB / 6819

Ninja Spirit

1988 71 / 100 Arcade Hack and slash/Beat 'em up Platform
There are a total of seven stages varying from woodlands, wastelands, swamps, temples and cliffs. Each stage begins with the player slashing his way to the end, until he confronts a level boss. The ninja is always armed with the sword Righteous Cloud which can be fluidly used to attack in all directions. Extra weapons include the Swirling Leaf (shurikens), the Bamboo Thunder (bombs), and the Rising Dragon (kusarigam Show full summary

There are a total of seven stages varying from woodlands, wastelands, swamps, temples and cliffs. Each stage begins with the player slashing his way to the end, until he confronts a level boss. The ninja is always armed with the sword Righteous Cloud which can be fluidly used to attack in all directions. Extra weapons include the Swirling Leaf (shurikens), the Bamboo Thunder (bombs), and the Rising Dragon (kusarigama). There are also several powerup items, such as one unleashing multiple ninja ghosts to assist the player.

World design Nicht eindeutig GameplaySurvival GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Ninja Spirit: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game's hero, Gekkou, is a young ninja who lost his father to a mysterious half-man half-beast creature. The plot of Ninja Spirit is based on the quest of his revenge in an alternative feudal Japan.

9 weitere Tags
Traitboss fight Traitexplosion Traitgrapple Traitmartial arts Traitninja Traitside-scrolling Traitvirtual console Traitwii virtual console Traitwolf

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Ninja Spirit: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Irem Corporation, Irem Corporation
Publisher
NEC Technologies, Activision, Irem, Irem Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Fantasy, Survival
03
Wo & wann

Platform releases

  • Amiga 1990
  • ZX Spectrum 1990
  • Wii May 11, 2007
  • Wii May 08, 2007
  • Arcade 1988
  • Wii Aug 03, 2007
  • Amstrad CPC 1990
  • Atari ST/STE 1990
  • Commodore C64/128/MAX 1990
  • TurboGrafx-16/PC Engine Jul 06, 1990
  • Wii May 14, 2007

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