Chromehounds Cover

IGDB / 6937

Chromehounds

2006 75 / 100 Simulator Strategy

With dozens of parts to choose from, players are able to create their own giant mech. With a built in squad mechanic, Chromehounds' biggest draw was it's persistent online play.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Chromehounds: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

With dozens of parts to choose from, players are able to create their own giant mech. With a built in squad mechanic, Chromehounds' biggest draw was it's persistent online play.

21 weitere Tags
ThemeScience fiction Traitachievements Traitdead multiplayer Traitdestructible environment Traitexplosion Traitfuturistic Traitgreatest hits Traitleaderboard Traitmecha Traitmicrotransaction Traitmodern military Traitmodern warfare Traiton disc dlc Traitonline Traitpersistent world Traitplatform exclusive Traitpolygonal 3d Traitpost-apocalyptic Traitunattainable achievements Traitvehicle customization Traitxbox live

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Chromehounds: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
FromSoftware
Publisher
Sega
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person, Third person
Themes
Action, Fantasy, Historical, Science fiction
03
Wo & wann

Platform releases

  • Xbox 360 Jun 29, 2006
  • Xbox 360 Jul 11, 2006
  • Xbox 360 Jul 18, 2006
  • Xbox 360 Jul 07, 2006

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