Dante's Inferno Cover

IGDB / 6958

Dante's Inferno

2010 75 / 100 Adventure Hack and slash/Beat 'em up
Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal Show full summary

Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.

World design Linear MoodHorror Game feelChallenging GameplayCombat-focused GameplayPuzzles

Deep dive / Spielprofil

Everything about Dante's Inferno: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The story follows Dante Alighieri, a Crusader knight who returns home after years of brutal warfare only to discover that his beloved Beatrice has been murdered, and before he can even process the loss, her soul appears and begins to ascend toward Heaven, but is suddenly seized and dragged into Hell by Lucifer, forcing Dante into a desperate pursuit fueled not only by love but by overwhelming guilt over the sins he committed during the war, including betrayal, cruelty, and moral corruption; armed with a holy cross given by Beatrice and a scythe taken from Death itself, Dante descends into Hell, where he travels through its nine circles, each representing different forms of sin, and along the way he encounters tortured souls, grotesque monsters, and manifestations of human vice that reflect both the world’s corruption and his own past actions, while repeatedly being confronted with vision Show full description

The story follows Dante Alighieri, a Crusader knight who returns home after years of brutal warfare only to discover that his beloved Beatrice has been murdered, and before he can even process the loss, her soul appears and begins to ascend toward Heaven, but is suddenly seized and dragged into Hell by Lucifer, forcing Dante into a desperate pursuit fueled not only by love but by overwhelming guilt over the sins he committed during the war, including betrayal, cruelty, and moral corruption; armed with a holy cross given by Beatrice and a scythe taken from Death itself, Dante descends into Hell, where he travels through its nine circles, each representing different forms of sin, and along the way he encounters tortured souls, grotesque monsters, and manifestations of human vice that reflect both the world’s corruption and his own past actions, while repeatedly being confronted with visions that expose the truth about his behavior and the extent of his guilt, making it increasingly clear that his journey is not purely about rescuing Beatrice but about facing the consequences of his own choices, as Lucifer continuously manipulates him psychologically by revealing hidden truths, including the fact that Dante had betrayed Beatrice’s trust even before her death, which reframes the entire mission from a heroic rescue into a deeply personal confrontation with self-deception and responsibility, and as Dante reaches the deepest layer of Hell he ultimately confronts Lucifer in a final battle where the real conflict is not just physical but moral, forcing Dante to acknowledge his sins rather than deny them, and after overcoming Lucifer he is able to free Beatrice’s soul, allowing her to ascend, while Dante himself begins to rise from Hell, not as a redeemed hero in the traditional sense but as a man who has finally accepted his flaws and the weight of his past, leaving the ending intentionally unresolved as his path toward redemption is only just beginning rather than fully achieved.

91 weitere Tags
Trait60 fps on consoles Traitachievements Traitadapted to - movie Traitadultery Traitaggressive door-opening Traitalternate costumes Traitartificial intelligence Traitbangsian fantasy Traitbanned Traitbased on - book Traitbink video Traitblock puzzle Traitblocks Traitbloody Traitboss fight Traitcensored version Traitchristianity Traitcliffhanger Traitclimbing Traitcollectibles Traitcombat-based platformer Traitcontext sensitive Traitcontroversy Traitcrowd control Traitcustomizable characters Traitdamsel in distress Traitdeath Traitdifficulty level Traitdigital distribution Traitdivine punishment Traitdolby digital Traitdownloadable content Traiteasy mode Traitelevator ambush Traitenvironmental puzzles Traitextreme violence Traitfinishing move Traitfloating island Traitgames on demand Traitgamescom 2009 Traitgood vs evil Traitgrapple Traithigh definition graphics Traithuman Traitin-game moves list Traitjumping puzzle Traitlinear gameplay Traitmagic Traitmale protagonist Traitmelee Traitmurder Traitmythology Traitnew game plus Traitnew purchase incentives Traitnudity Traitparticle system Traitpax 2009 Traitpax east 2010 Traitplaystation trophies Traitplaystation tv support Traitpolygonal 3d Traitquick time event Traitreligion Traitrpg elements Traitsacrifice Traitsadism Traitsatanism Traitsave point Traitscripted events Traitsingle-player only Traitsixaxis support Traitskill points in game Traitsliding down ladders Traitslip cover packaging Traitthe crusades Traittime limit Traittorture Traittreasure chest Traittwo-handed weapons Traitundead Traitunlockables Traitunskippable cutscene Traitupgradeable weapons Traitvillain Traitvoice acting Traitvore Traitwar Traitwhite magic Traitwilhelm scream Traitwomen in refrigerators syndrome Traitxbox live

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Game profile / Plain language

Dante's Inferno: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Visceral Games
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Action, Fantasy, Horror
03
Wo & wann

Platform releases

  • PlayStation 3 Feb 09, 2010
  • PlayStation Portable Mar 01, 2010
  • Xbox 360 Feb 04, 2010
  • PlayStation 3 Feb 18, 2010
  • Xbox 360 Feb 18, 2010
  • PlayStation Portable Feb 26, 2010
  • PlayStation Portable Feb 25, 2010
  • Xbox 360 Feb 05, 2010
  • Xbox 360 Feb 09, 2010
  • PlayStation 3 Feb 04, 2010
  • PlayStation 3 Feb 12, 2010

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