Animal Quest Cover

IGDB / 70175

Animal Quest

1992 Strategy
Animal Quest is an educational game for all ages where you play as an animal. The game is played on a grid field, on which other animals, hunters, and other obstacles are randomly placed. The player's goal is to catch its prey (other animals or plants) while avoiding not getting eaten or killed. Each animal has its own difficulty level; a prey animal has a harder time than a lion. The game features detailed informati Show full summary

Animal Quest is an educational game for all ages where you play as an animal. The game is played on a grid field, on which other animals, hunters, and other obstacles are randomly placed. The player's goal is to catch its prey (other animals or plants) while avoiding not getting eaten or killed. Each animal has its own difficulty level; a prey animal has a harder time than a lion. The game features detailed information about the animals.

World design Nicht eindeutig GameplaySurvival Game feelChallenging

Deep dive / Spielprofil

Everything about Animal Quest: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Animal Quest is an educational game for all ages where you play as an animal. The game is played on a grid field, on which other animals, hunters, and other obstacles are randomly placed. The player's goal is to catch its prey (other animals or plants) while avoiding not getting eaten or killed. Each animal has its own difficulty level; a prey animal has a harder time than a lion. The game features detailed information about the animals.

19 weitere Tags
Traitdifficulty level Traitdolphin Traiteat or be eaten Traitedutainment Traitfox Traitfrog Traitgrid-based movement Traithigh score Traithuman Traitkid friendly Traitnon-humanoid protagonist Traitowl Traitporcupine Traitrabbit Traitshareware Traitsnake Traitsquirrel Traitturn-based Traitturtle

Game profile / Plain language

Animal Quest: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Alive
Publisher
Alive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Educational, Survival
03
Wo & wann

Platform releases

  • DOS Nov 01, 1992

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