Santa Fe Mysteries: Sacred Ground Cover

IGDB / 70296

Santa Fe Mysteries: Sacred Ground

1997 Adventure Point-and-click
Sacred Ground is the sequel to the adventure game Santa Fe Mysteries: The Elk Moon Murder and quite similar in gameplay. The player has five days (eight hours each) to solve a case. Randa Tasker, the wife of a local business man, has been kidnapped. With the help of a PDA and your assistant detective John Night Sky, you have to find clues and interview suspects and witnesses. Since there is not enough time to interr Show full summary

Sacred Ground is the sequel to the adventure game Santa Fe Mysteries: The Elk Moon Murder and quite similar in gameplay. The player has five days (eight hours each) to solve a case. Randa Tasker, the wife of a local business man, has been kidnapped. With the help of a PDA and your assistant detective John Night Sky, you have to find clues and interview suspects and witnesses. Since there is not enough time to interrogate them all, choices must be made. The game's interface is point-and-click. The locations you visit are photograph stills and the game is interspersed with Full Motion Video (FMV) movies. The main screen shows a calendar which shows the number of days you have left, a sun dial showing the number of hours left today and an icon for your PDA. Within the PDA there are icons for e-mail, suspects and evidence.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Santa Fe Mysteries: Sacred Ground: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Sacred Ground is the sequel to the adventure game Santa Fe Mysteries: The Elk Moon Murder and quite similar in gameplay. The player has five days (eight hours each) to solve a case. Randa Tasker, the wife of a local business man, has been kidnapped. With the help of a PDA and your assistant detective John Night Sky, you have to find clues and interview suspects and witnesses. Since there is not enough time to interrogate them all, choices must be made. The game's interface is point-and-click. The locations you visit are photograph stills and the game is interspersed with Full Motion Video (FMV) movies. The main screen shows a calendar which shows the number of days you have left, a sun dial showing the number of hours left today and an icon for your PDA. Within the PDA there are icons for e-mail, suspects and evidence.

2 weitere Tags
Traitdetective Traitfull motion video

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Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Santa Fe Mysteries: Sacred Ground: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Activision
Publisher
Activision, Riverhillsoft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Mystery
03
Wo & wann

Platform releases

  • DOS 1997
  • PC (Microsoft Windows) 1997
  • Mac 1997

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