Flight Unlimited III Cover

IGDB / 715

Flight Unlimited III

1999 Simulator
Flight Unlimited III is a 1999 flight simulator that recreates civilian aviation around Seattle, Washington. Players can freely explore or undertake challenge missions in accurately modeled aircraft, supported by real-time weather systems and detailed terrain rendering. Developed by Looking Glass Studios and published by Electronic Arts, the game expanded on its predecessor with enhanced physics and more aircraft opt Show full summary

Flight Unlimited III is a 1999 flight simulator that recreates civilian aviation around Seattle, Washington. Players can freely explore or undertake challenge missions in accurately modeled aircraft, supported by real-time weather systems and detailed terrain rendering. Developed by Looking Glass Studios and published by Electronic Arts, the game expanded on its predecessor with enhanced physics and more aircraft options, though its commercial performance was limited with only 20,000 units sold in the US during its release year.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Flight Unlimited III: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Flight Unlimited III is a 1999 flight simulator that recreates civilian aviation around Seattle, Washington. Players can freely explore or undertake challenge missions in accurately modeled aircraft, supported by real-time weather systems and detailed terrain rendering. Developed by Looking Glass Studios and published by Electronic Arts, the game expanded on its predecessor with enhanced physics and more aircraft options, though its commercial performance was limited with only 20,000 units sold in the US during its release year.

5 weitere Tags
Traitairplane Traitday/night cycle Traitflight Traitflight simulator Traitrealism

Game profile / Plain language

Flight Unlimited III: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Looking Glass Studios
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 30, 1999

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