The Gladiators: Galactic Circus Games Cover

IGDB / 71740

The Gladiators: Galactic Circus Games

2002 Real Time Strategy (RTS) Strategy

The Gladiators: Galactic Circus Games is a Real-Time-Strategy game developed by Eugen Systems and published by Arxel Tribe. It was released in the United States on March 1, 2003.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about The Gladiators: Galactic Circus Games: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Major Greg D. Callahan of the United States Marine Corps gets shot through a black hole and ends up in an alien world where he must fight in gladiator-style fights in an arena, and help a character named Princess Lydia.

Game profile / Plain language

The Gladiators: Galactic Circus Games: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Eugen Systems
Publisher
Arxel Tribe, Tri Synergy
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 29, 2002
  • PC (Microsoft Windows) Mar 06, 2003

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