Pyro II Cover

IGDB / 71863

Pyro II

1990 Strategy
You play as a pyromaniac with a special system of burning down buildings: the night before you strike at a location, you hide gas cans all around the building. Then, the next day after all the people have left the building, you go to the top floor with a ball of cotton. You light it up and carefully go down the building floor by floor, picking up gas cans, pouring their contents all over the place, sometimes just run Show full summary

You play as a pyromaniac with a special system of burning down buildings: the night before you strike at a location, you hide gas cans all around the building. Then, the next day after all the people have left the building, you go to the top floor with a ball of cotton. You light it up and carefully go down the building floor by floor, picking up gas cans, pouring their contents all over the place, sometimes just running the fuse over them and letting them explode. This is depicted in ASCII graphics and using speaker sound.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Pyro II: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You play as a pyromaniac with a special system of burning down buildings: the night before you strike at a location, you hide gas cans all around the building. Then, the next day after all the people have left the building, you go to the top floor with a ball of cotton. You light it up and carefully go down the building floor by floor, picking up gas cans, pouring their contents all over the place, sometimes just running the fuse over them and letting them explode. This is depicted in ASCII graphics and using speaker sound.

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Traitsequel

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Pyro II: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • DOS Dec 03, 1990

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