Supreme Commander 2 Cover

IGDB / 7201

Supreme Commander 2

2010 73 / 100 Real Time Strategy (RTS) Simulator Strategy
Supreme Commander 2 is a real-time strategy (RTS) video game. In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. The ultimate aim of t Show full summary

Supreme Commander 2 is a real-time strategy (RTS) video game. In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. The ultimate aim of the game is to destroy the opponents' ACUs.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Supreme Commander 2 is a real-time strategy (RTS) video game. In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. The ultimate aim of the game is to destroy the opponents' ACUs.

Game modeMultiplayer GenreReal Time Strategy (RTS) GenreSimulator GenreStrategy ThemeScience fiction
20 weitere Tags
Traitachievements Traitcampaign Traitdownloadable content Traitgames on demand Traitgames with gold Traitgamescom 2009 Traitmech Traitmulti-monitor support Traitmultiple protagonists Traitonline Traitresource gathering Traitrivaling factions Traitrobots Traitsequel Traitspaceship Traitstatic defense Traitsteam achievements Traittank Traitupgradeable weapons Traitxbox one backwards compatibility

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Gas Powered Games
Publisher
Square Enix
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Mar 02, 2010
  • Mac Sep 24, 2010
  • PC (Microsoft Windows) Mar 05, 2010
  • Xbox 360 Mar 16, 2010
  • Xbox 360 Mar 19, 2010

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