Spirits Cover

IGDB / 7403

Spirits

2010 70 / 100 Indie Platform Puzzle
Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits Show full summary

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Spirits: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

13 weitere Tags
GenreStrategy Traitabstract Traitdestructible environment Traitdigital distribution Traitguidance gameplay Traithumble bundle Traitindie royale Traitlevel selection Traitoriginal soundtrack release Traitretail games with steam activation Traitsteam Traitsteam achievements Traitsteam play

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Trailer

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Game profile / Plain language

Spirits: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Spaces of Play
Publisher
Spaces of Play
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Mac Sep 04, 2012
  • PC (Microsoft Windows) Sep 04, 2012
  • Linux Sep 04, 2012
  • Android 2010
  • iOS 2010

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