Titanic Cover

IGDB / 74430

Titanic

1988 Adventure Shooter
The game, based on the story of the ocean liner Titanic, takes place under the bottom of the sea by a diver who must find the secrets of the sunken Titanic. Throughout the adventure we have an air counter that acts as energy that reduces over time and by contact with enemies. We also have a series of arrows or harpoons that we can shoot to defend ourselves. The enemies are sharks, giant octopuses and a number of oth Show full summary

The game, based on the story of the ocean liner Titanic, takes place under the bottom of the sea by a diver who must find the secrets of the sunken Titanic. Throughout the adventure we have an air counter that acts as energy that reduces over time and by contact with enemies. We also have a series of arrows or harpoons that we can shoot to defend ourselves. The enemies are sharks, giant octopuses and a number of other fish types. The game consists of two phases, the first being the objective to find the sunken ship and the second inside the ship, find the safe, burst it and obtain its contents.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Titanic: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Despite all efforts to find the Titanic, it remained hidden beneath the cold waters of the North Atlantic ... until now. Professor R M Kenrick, marine archaeologist and researcher extraordinaire had at last found its resting place. As it was lying in a trench a mile below the surface he realised that no man could survive at such a depth using conventional equipment. His assistant's only chance of survival and success would be to wear a diving suit made from a special material invented by Professor Kenrick.

3 weitere Tags
Traitdiving Traittitanic Traitunderwater

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Titanic: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Topo Soft
Publisher
Erbe Software, Topo Soft, Kixx
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Historical
03
Wo & wann

Platform releases

  • Amstrad CPC 1988
  • DOS 1991
  • MSX 1988
  • ZX Spectrum 1988

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