Jr. Pac-Man Cover

IGDB / 7453

Jr. Pac-Man

1983 68 / 100 Arcade Puzzle
The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots a Show full summary

The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots are cleared, a new maze is presented and gameplay resumes.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Jr. Pac-Man: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots are cleared, a new maze is presented and gameplay resumes.

16 weitere Tags
Traitanthropomorphism Traitartificial intelligence Traitcat Traitcollectibles Traitdeath Traitfemale antagonist Traitghosts Traithigh score Traitleaderboard Traitmale protagonist Traitmascot Traitmaze Traitnew protagonist in sequel Traitnon-humanoid protagonist Traitside-scrolling Traitvore

Game profile / Plain language

Jr. Pac-Man: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari, Bally Midway
Publisher
Namco, Atari, Bally Midway
Franchise
Pac-Man
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Arcade Oct 13, 1983
  • Atari 2600 Oct 1984
  • Atari 5200 1984
  • Commodore C64/128/MAX 1988
  • DOS 1988

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