SpaceEngine Cover

IGDB / 7585

SpaceEngine

2019 90 / 100 Indie Simulator
SpaceEngine is a 3D astronomy program and game engine developed by Russian astronomer and programmer Vladimir Romanyuk. Using real astronomical catalogs and procedural generation, it creates a three dimensional planetarium representing the entire universe. Users can travel through space in any direction or speed, and forwards or backwards in time. It uses pseudo-random numbers to procedurally create any kind of pla Show full summary

SpaceEngine is a 3D astronomy program and game engine developed by Russian astronomer and programmer Vladimir Romanyuk. Using real astronomical catalogs and procedural generation, it creates a three dimensional planetarium representing the entire universe. Users can travel through space in any direction or speed, and forwards or backwards in time. It uses pseudo-random numbers to procedurally create any kind of planetary system, nebula or galaxy.

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46% Mutiger Treffer
Shared DNA
Educational Theme
World design Open World GameplayExploration

Deep dive / Spielprofil

Everything about SpaceEngine: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

SpaceEngine is a 3D astronomy program and game engine developed by Russian astronomer and programmer Vladimir Romanyuk. Using real astronomical catalogs and procedural generation, it creates a three dimensional planetarium representing the entire universe. Users can travel through space in any direction or speed, and forwards or backwards in time. It uses pseudo-random numbers to procedurally create any kind of planetary system, nebula or galaxy.

3 weitere Tags
Traitexploration Traitprocedural generation Traitspace simulation

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Game profile / Plain language

SpaceEngine: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Vladimir Romanyuk, Cosmographic Software
Publisher
Vladimir Romanyuk, Cosmographic Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Virtual Reality
Themes
Educational, Open world, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 01, 2010
  • SteamVR Jun 11, 2019
  • PC (Microsoft Windows) Jun 11, 2019

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